18 cards found.

Collective Voyage

Sorcery {G} (1)

Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles their library.



Color Identity: G,Green
Printings:
Commander 2016 (Rare)

Foreign Names:

Formats:

Darkslick Shores

Land (0)

Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.
{t}: Add {U} or {B}.
Where the Mephidross leaches into the Quicksilver Sea, the waves writhe with necrogen.



Color Identity: Blue,Black

Everflowing Chalice

Artifact {0} (0)

Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)
Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.
{t}: Add {C} for each charge counter on Everflowing Chalice.



Color Identity:

Ghor-Clan Rampager

Creature Beast   4 / 4   {2}{R}{G} (4)

Trample
Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.



Color Identity: G,R,Red,Green

Golden Urn

Artifact {1} (1)

At the beginning of your upkeep, you may put a charge counter on Golden Urn.
{t}, Sacrifice Golden Urn: You gain life equal to the number of charge counters on Golden Urn.



Color Identity:
Printings:
Scars of Mirrodin (Common)

Foreign Names:

Formats:

Ground Seal

Enchantment {1}{G} (2)

When Ground Seal enters the battlefield, draw a card.
Cards in graveyards can't be the targets of spells or abilities.
"Let all we have buried be buried forever."
—Seton, centaur druid



Color Identity: G,Green
Printings:
Magic 2013 (Rare)

Foreign Names:

Formats:

Leyline of Anticipation

Enchantment {2}{U}{U} (4)

If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.
You may cast spells as though they had flash.



Color Identity: U,Blue

Leyline of Punishment

Enchantment {2}{R}{R} (4)

If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.
Players can't gain life.
Damage can't be prevented.



Color Identity: R,Red
Printings:
Magic 2011 (Rare)

Foreign Names:

Formats:

Manalith

Artifact {3} (3)

{t}: Add one mana of any color.
Planeswalkers seek out great monuments throughout the Multiverse, knowing that their builders were unknowingly drawn by the convergence of mana in the area.



Color Identity:
Printings:
Magic 2012 (Common)

Foreign Names:

Formats:

Minamo

Plane Kamigawa   (0)

Whenever a player casts a spell, that player may draw a card.
Whenever you roll {CHAOS}, each player may return a blue card from their graveyard to their hand.



Color Identity:
Printings:
Planechase Planes (Common)

Foreign Names:

Formats:

Moon Heron

Creature Spirit Bird   3 / 2   {3}{U} (4)

Flying
The heron is the symbol of the archangel Avacyn. The fact that such spirits still fly gives the church hope that its founder may one day return.



Color Identity: U,Blue
Printings:
Innistrad (Common)

Foreign Names:

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Orochi Colony

Plane Kamigawa   (0)

Whenever a creature you control deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Whenever you roll {CHAOS}, target creature can't be blocked this turn.



Color Identity:
Printings:
Planechase 2012 Planes (Common)

Foreign Names:

Formats:

Orzhova

Plane Ravnica   (0)

When you planeswalk away from Orzhova, each player returns all creature cards from their graveyard to the battlefield.
Whenever you roll {CHAOS}, for each opponent, exile up to one target creature card from that player's graveyard.



Color Identity:
Printings:
Planechase 2012 Planes (Common)

Foreign Names:

Formats:

Otaria

Plane Dominaria   (0)

Instant and sorcery cards in graveyards have flashback. The flashback cost is equal to the card's mana cost. (Its owner may cast the card from their graveyard for its mana cost. Then they exile it.)
Whenever you roll {CHAOS}, take an extra turn after this one.



Color Identity:
Printings:
Planechase Planes (Common)

Foreign Names:

Formats:

Plains

Basic Land Plains   (0)

({t}: Add {W}.)



Color Identity: White
Printings:
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)

Foreign Names:
Korean

Formats:

Quicksilver Sea

Plane Mirrodin   (0)

When you planeswalk to Quicksilver Sea or at the beginning of your upkeep, scry 4. (Look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Whenever you roll {CHAOS}, reveal the top card of your library. You may play it without paying its mana cost.



Color Identity:
Printings:
Planechase 2012 Planes (Common)

Foreign Names:

Formats:

Sands of Delirium

Artifact {3} (3)

{X}, {t}: Target player mills X cards.
It counts down your last few moments of sanity.



Color Identity:
Printings:
Magic 2013 (Rare)

Foreign Names:

Formats:

No results found.
Bummer

18 cards found.